Website powered by
Miguel Hernandez
Miguel Hernandez
Principal Lighting Artist at Compulsion Games
Montreal, Canada

Skills

LightingPBR TexturingTeam Management

Software proficiency

Unreal Engine
Unreal Engine
Photoshop
Photoshop
DaVinci Resolve
DaVinci Resolve
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Designer
Substance 3D Designer
3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
ZBrush
ZBrush

Productions

    • Video Game
      Guardians Of The Galaxy
    • Year
      2021
    • Role
      Senior Lighting Artist
    • Company
      Eidos Montréal
    • Video Game
      Shadow Of The Tomb Raider
    • Year
      2018
    • Role
      Lighting Artist
    • Company
      Eidos Montreal
    • TV Production
      Zafari
    • Year
      2017
    • Role
      Junior Lighting Artist
    • Company
      Digital Dimension

Experience

  • Principal Lighting Artist at Compulsion Games
    Montréal, CA
    October 2021 - Present

  • Lighting Artist at Eidos Montreal
    Montréal
    December 2017 - September 2021

  • Lighting Artist at Digital Dimension
    Montréal, Canada
    January 2016 - December 2017