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ZAFARI TV Series (UE4) LIGHTING

I was a Lighting Artist on the season 1 & part of season 2 of Zafari, when I worked at Digital Dimension. I helped set up the lighting pipeline to be able to have a TV broadcast quality and speed in one of the first TV show using real time game engine technology (UE4). We were able to achieve 1 episode a week in average in the lighting department (retakes included), with a workforce of 3 to 4 lighters. I touched pretty much everything related to lighting (shot lighting, environment lighting, time of day set up, R&D...), since it was a small team I worked closely with my team lead (Moh Zekri) and he showed a great deal of trust to delegate important tasks, wich made me grow greatly.
All the screenshots are shots I lit.

ZAFARI TV Trailer 2018