Here is the work I did on South Of Midnight as the Principal Lighting Artist on the project. I did the global lighting pass and the local lighting pass, as I was also helped at then end on the final polish and optimization by our outsourcer lighting artist from Room8, Berkcan. Working on this project was an incredible honor and real joy. Huge shoutout to the whole team (at Compulsion and our Outsourcers Partners) who made this game a reality, it was really a passion project and I hope it shows in the result.
A special shoutout to my outsourcing lighting team, they came at different but crucial times of development and really gave their all on this project and allowed the lighting in this game to come out the best way possible, enormous thanks to you all (Charly Vanlaere, Nemanja Ivanisevic and Berkcan Akca)
Thanks also to the cinematic lighting team who infused our cinematics with life and passion it was a pleasure to have the honor to review your work (JJ Kim, Pablo Conca Bosch, Jonathan Germain)
I will update in the next months a more detailed explanation of my work :)
Art Director:
https://www.artstation.com/whitneyclayton
Lighting:
https://www.artstation.com/banberka
Environment Art:
https://www.artstation.com/prichardson
https://www.artstation.com/samirdz