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Relighting UE4 Twilight Exercise

Personal project I worked on in my spare time.
I used the awesome ''Abandonned Factory Buildings'' scene on the UE market place.
Since the lighting pipeline I use at work is PBR based I realized I never worked in Unreal with that approach in the past.
Pretty easily I was able to find my footing in Unreal 4.24, which now has a lux reader (yay!). I also changed the Exposure from automatic to EV 100 for better control.
I really wanted to work on a soft twilight mood because I love that time of day and I liked the duality it brought to the scene: pastel soft colors vs hard and cold industrial set up.
The scene is lit with a stationnary skylight, sun and spotlights for the lamps. I wanted to keep it simple and focus on the right light and fog values to create the mood. The sky is the new Atmospheric Sky of Unreal 4.24.
Hope you like it!

Lux Reading, Sun hitting a white surface at 200 lux and skylight hitting 10-20 lux.
It's moslty to stay close to realistic light values and not stray too far away.

Lux Reading, Sun hitting a white surface at 200 lux and skylight hitting 10-20 lux.
It's moslty to stay close to realistic light values and not stray too far away.

Moodboard I used to stay on track so far as art direction was concerned.

Moodboard I used to stay on track so far as art direction was concerned.

Comparison between the ref image I mostly used and the scene.

Comparison between the ref image I mostly used and the scene.